//---------------------------------------------------------------------------

#ifndef ObstaculoH
#define ObstaculoH
#include "Pelota.h"
//---------------------------------------------------------------------------
const double casi_cero=0.0001;
const int precision_arcos=30;

class Obstaculo{
public:
        virtual void intersecar(bool&,double&,PV2D*&,Pelota*)=0;
        virtual ~Obstaculo(){};
        virtual void pintaObstaculo(bool)=0;
};
//---------------------------------------------------------------------------
#endif
